Wednesday, November 15, 2017

Mongrel Mage - L.E. Modesitt Jr.

Mongrel Mage is the nineteenth in L.E. Modesitt Jr.’s ‘Saga of Recluce’ fantasy series. Yes, nineteenth. I think I picked up the first one in the mid-nineties, and since then, Recluce has always delivered. Modesitt is known for top-notch world building and solid, convincing characterisation wrapped in an interesting and entertaining plot – so I was looking forward to his latest entry in the series.

Recluce has developed a rich world history over the course of preceding books, looking at the rise and fall of kingdoms, empires and nation-states. We’ve seen the declining high technology of Cyador, the brutal mines of Hamor, and the city of chaos, Fairhaven, amongst others. This time we’re looking at a conflict between Spidlar and Gallos. The Spidlarians are mercantile, pragmatic, and if prone to bouts of greed, also somewhat socially progressive. The Prefect of Gallos, by contrast, seems calculatingly brutal – prepared to take control of as much of the continent as he can get away with. The conflict between them evokes some of the later wars of the medieval period – groups of professionals, backed by the general population, crawling through mud and fire in an effort to make their lords holdings a few feet larger.

Of course, in this case, the wars are backed by magic. Recluce has a highly systematised system of magic, or ‘Chaos and Order’. Order mages tend toward healing, invisibility and subtler, defensive arts, whilst Chaos mages lean more toward fireballs. There’s a balance between the forces – the more unused Chaos there is in the world, the more Order is available, and vice versa. Modesitt has put some serious thought into the way that the two types of magic work with each other, and if you’re a fan of logical systems for your magery, this one is for you.

Our protagonist here is Beltur, a young man being brought up as a user of Chaos. Beltur is thoughtful and has a talent for self-reflection, whilst also demonstrating a lack of practical experience. He lives under the shadow of his uncle, a powerful user of Chaos magic, His uncle clearly loves Beltur, but also clearly knows more than he’s saying, and feels convincingly disappointed by Beltur’s weak talents in the area of Chaos magic. The relationship between them is clearly a complex one, with mixed obligations, expectations and emotional freight; the prose works hard to make this initil conflict between Beltur and his uncle have meaning, and largely succeeds – the conflicts in their relationship feel genuine, as well as familiar.

Beltur isn’t defined by that conflict, though it does help shape him. Instead, he’s the portrait of a young man trying to work out who he is, and what he wants to do. Modesitt has always had a gift for putting us inside his character’s heads, and exercises it to the fullest here. Beltur’s inner voice is compassionate, occasionally mystified, and self-aware enough that the reader can go along for the ride, sharing and empathising with his trials and tribulations. Beltur’s journey of the self is convincingly portrayed -  and works as a coming of age tale, even without the addition of magic.

Beltur is joined by a very strong supporting cast. It’s difficult to get a handle on the antagonists; as-is, they seem to exist mostly to drive the plot. I would have liked to spend a little more time on their side of the fence, to give them a bit more depth. However, they serve perfectly well as insidious adversaries, and the more positive characters are complex, charming, and entirely believable as individuals. Modesitt has often produced strong characters, and I have to admit he’s done well here. All of Beltur’s acquaintances feel like they have lives of their own, which we happen to be casting an eye over. In some ways, they lack a passionate intensity, but the subtle, quiet moments fof emotional resonance which are scattered throughout the narrative make them compelling characters.

The plot…well, it’s one part coming-of-age, one part war story. There’s some romance, and it’s plausibly portrayed and not overwrought. There’s magical battles, with fireballs, cavalry charges, and cast-iron consequences. There’s also the story of Beltur, trying to work out who he is, and what he wants, in the crucible of war. It’s good stuff. Certain elements may seem familiar to readers of Modesitt’s other work, but the story is compelling enough that it probably won’t matter.

In the end, Mongrel Mage works as a way in to the larger Recluce series, as a stand-alone novel, and as a part of the series as a whole. Its well-crafted plot, convincing characters and imaginative world make it a firm recommendation from me.

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